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Kart Racers - Designing Fun for Everyone ~ Design Doc

Published on Oct 4, 2018 145,556 views

Kart racers have such a wide appeal compared to most other genres. What do they do to draw in such a large audience? Let's look at the tools used by Mario Kart, Sonic All-Stars, Crash Team Racing and Diddy Kong Racing to appeal to so many people.

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Comments
  • Bayu Swatama
    Bayu Swatama 11 months ago "The Sonic & SEGA & All-Star & Racing & Transform & Knuckle" That joke never died, i guess
  • Rainpooper
    Rainpooper 11 months ago Bayu Swatama At least this guy is using it in a context where it’s actually kind of funny and doesn’t just scream „& Knuckles“ in the comment sections of unrelated videos.
  • ikagura
    ikagura 11 months ago This joke should never die
  • AceRay 24
    AceRay 24 11 months ago This joke stays and never leave
  • Jim Bim Bum
    Jim Bim Bum 11 months ago The Android version isn't updated anymore even though nowadays phones should be able to handle it very easily :/
  • iPeteEE
    iPeteEE 11 months ago Just ad 06’ at the end of the title, and you’re good!
  • Ragnarok
    Ragnarok 11 months ago Legends never die.
  • shadow0416
    shadow0416 10 months ago featuring Dante from the Devil May Cry series!
  • NarcissBlue
    NarcissBlue 8 months ago I cracked up when I read this rofl, I love this meme.
  • Fish
    Fish 11 months ago Did you imply Garfield Kart Racing™ was bad?
  • patrick star
    patrick star 1 month ago yes
  • Arks
    Arks 3 weeks ago @patrick star Then you haven't played it my boy!
  • patrick star
    patrick star 1 week ago @Arks you're right I haven't played it yet
  • Gizensha Fox
    Gizensha Fox 11 months ago There's one aspect of item design that you didn't bring up - skill (rather than item) based countering, such as how in Double-dash and DS a correctly timed mini-turbo could dodge the blue shell.
  • Randy Shackleford
    Randy Shackleford 11 months ago I liked blue shell dodging better in double dash, because the timing was a 1 frame window. So while it's possible to dodge , it's EXTREMELY hard to do consistently, especially with how loose the handling is in that game. In DS, it's laughable how easy it is to dodge blue shell, which makes first place absolutely untouchable if they can also snake (which is also simplified from double dash). I love both games though!
  • Jason Blalock
    Jason Blalock 11 months ago (edited) MK7 makes things REALLY interesting because everyone can see what items everyone else was holding. Back before the online became a swamp of hackers, there were entire metas just revolving around what happens once a blue shell enters play. Like, it became viable (but not 100% reliable) to deliberately dive down a pit just after the shell was fired, so that -- hopefully -- the #2 player ends up in first just in time to take the hit. Then you get fished out, hit the boost landing, and sail back by them.
  • VGF80
    VGF80 11 months ago I think those are just exploits that the developers might have missed.
  • DDD
    DDD 11 months ago You can still dodge a blue shell via mushroom in mk8d
  • Tom Crawley
    Tom Crawley 11 months ago In Mario Kart Wii, you can destroy a red shell against a flat wall if you drift to it and immediately drift away. It's really hard to do but extremely rewarding if you do it consistently. In MK8, it's nearly impossible to dodge them without an item.
  • Ashlynn Anderson
    Ashlynn Anderson 10 months ago @Tom Crawley that's one of my favorite mechanics in MKWii, the loose red shell tracking that lets you manipulate them just a bit at a higher skill level like the video says, MKWii is a bit too hectic at times, but there were a couple nice things like that which just never saw the light of day in other mario kart games That said, the POW blocks suck either you don't know how to dodge them and they kick your ass, or you know how to counter them and they actually become interesting. A prompt that says "Shake!" would be really useful there, because once you know how to counter them, when one pops up you actually have to think about how you're driving since it makes you glide in the direction of your momentum in a completely straight line for a bit and can really disrupt the race, plus if you're too in the middle of something to shake your wiimote you get hit by the more powerful uncountered POW block :)
  • But It's Poorly Animated
    But It's Poorly Animated 3 months ago @Jason Blalock that was also in DS
  • Setnaro X
    Setnaro X 11 months ago Sonic All Stars Racing Transformed remains my go-to kart racer. It's just so fast, frantic and rewarding. It's a kart racer designed to feel like an arcade racer. It's just a shame folks don't give it much of a chance because "WHY IS SONIC IN A CAR?". You'd think people would look past that and see what's under the hood.
  • megasoniczxx
    megasoniczxx 11 months ago Yep, along with CTR it is my favorite of the entire genre. I just love the more skill based gameplay and how good it feels to get a flow going constantly linking tricks and drifts together. Honorable mention goes to Modnation Racers too despite the fact that the online is now dead for it.
  • apagan0075
    apagan0075 11 months ago megasoniczxx Yeah, and UFG closed years ago too.
  • apagan0075
    apagan0075 11 months ago Yeah the typical and toxic sonic fanbase. They’re kind acting dickishly with TSR cause i doesn’t have the Transformed gimmick or track design style. I do like the the mechanics.
  • ikagura
    ikagura 11 months ago Sonic outside a car would make it a bad game
  • ikagura
    ikagura 11 months ago @apagan0075 I dont like TSR because they let their non-Sonic character in the closet once again... Darn Nintendo is still doing great by adding Link, the villager, the inklings and some other guest in MK8DX
  • apagan0075
    apagan0075 11 months ago (edited) ikagura MK8’s roster lacks a bunch of veteran characters and the whole babies and the clones problem. They should just put those characters as skins instead of a character slot.
  • apagan0075
    apagan0075 11 months ago ikagura By non-Sonic character means? You mean the SEGA characters right?
  • Zimmy Dod
    Zimmy Dod 11 months ago I like to think its a Flintstones kinda thing.
  • Haley Halcyon [a.k.a. theFIZZYnator]
    Haley Halcyon [a.k.a. theFIZZYnator] 11 months ago No, Sonic All-Stars Racing Transformed has to be the absolute worst racing game I've ever played. The visual guidance was all out of whack, nothing made sense, and it plays as if no balancing was done and no thought was put in on how many gimmicks you can put into a game until it stops being fun.
  • apagan0075
    apagan0075 11 months ago theFizzyNator Not sure you’re trolling or just bad. The only issues for Transformed for me is some characters mods are not that useful for some tracks online but is more useful for fast laps. The other one is mentioned in the video and the other one is that you can’t destroy enemies by boosting like in the 1st All Stars Racing game.
  • Haley Halcyon [a.k.a. theFIZZYnator]
    Haley Halcyon [a.k.a. theFIZZYnator] 11 months ago I'm simply speaking from experience of trying to play the disaster of a game on someone else's Xbox. Nothing worked, especially in splitscreen.
  • ikagura
    ikagura 11 months ago Yeah, every time Sega does something good in a while they ruin it... If Sega was gonna copy Mario Kart they should do it right.
  • apagan0075
    apagan0075 11 months ago (edited) @ikagura Isn't Kart Racing its own genre? The All Stars Racing have more of control to that OutRun game that Sumo Digital did. There's even a track from that game in Transformed. Edit: Is Outrun Coast 2 Coast
  • WilliamT S
    WilliamT S 11 months ago Not sure how I feel about Sonic Team Racing though, it's looking pretty rough
  • apagan0075
    apagan0075 11 months ago @WilliamT S Most of the complaints for TSR is pretty much calling a downgrade from Transformed (no transformations) and the track being wide and simple. Gameplay and mechanics wise are pretty good, the controls are similar to Transformed Car controls but tweaked. I really like that they used the concept of Sonic Heroes and put it into a racing game.
  • WilliamT S
    WilliamT S 11 months ago @apagan0075 True and I agree, but I'm more talking about performance, it's looking pretty choppy.
  • apagan0075
    apagan0075 11 months ago @WilliamT S Oh yeah, the performance of the demo was a issue but not sure if they're focusing on having the game run smoothly on the Switch/PS4/etc.
  • ikagura
    ikagura 11 months ago RIP other Sega characters
  • silversonic99
    silversonic99 11 months ago either your trolling or you also think diddy kong racing is the optimal kart racer
  • Geeeee8
    Geeeee8 11 months ago Anybody that unironically says "WHY IS SONIC IN A CAR?" Must be thick
  • Rubén Gómez Radioboy
    Rubén Gómez Radioboy 11 months ago No.
  • DASH596
    DASH596 11 months ago theFizzyNator lol you probably just suck at the game
  • OwtDaftUK
    OwtDaftUK 11 months ago It's campaign mode really makes the single player more rewarding. I'd not mind another kart racer to be like Transformed and Diddy Kong Racing. Strong campaign mode and with flying and sailing added. I think it makes sense for him to be a car otherwise it be Sonic winning every time.
  • TheColonelDarren
    TheColonelDarren 10 months ago I agree. Transformed is pretty fun... Until the vehicle leaves the floor. The boat especially is bad about it. Feels like they run smooth as silk while they're on the track, but soon as you stop going forward or get knocked aside, you're liable to bounce straight off a wall at double the speed and wind up turned around.
  • OwtDaftUK
    OwtDaftUK 10 months ago @TheColonelDarren I don't remember having that issues. It must be super rare.
  • TheColonelDarren
    TheColonelDarren 10 months ago @OwtDaftUK It's pretty bad with the plane and boat. Feels like all momentum just stops if you're not constantly moving forward, especially if you make contact with other racers or an obstacle. Bounce off a wall like a balloon shunted with the plane, and the boat even with max acceleration doesn't seem to want to get back started if you get knocked to a stop somehow. Not to mention how it constantly feels like other racers can bat you about with contacts when everyone's up to speed. Transformed is a great game but there are those small physics quirks that just seem to glare.
  • Drew
    Drew 8 months ago (edited) I looked past it to see what's under the hood, as you say. My big issue with it is a matter of control. I don't think the game is very polished and therefore doesn't control very well at all. It feels as if they saw the Mario Karts and CTR and tried them out but lacked the actual skill needed to craft a truly good kart racer. The Mario Kart series, and the much more polished and tight albeit somewhat underappreciated CTR, are by and far the better games if you look at it objectively. I did play and enjoy Sonic Racing, but in terms of a game's longevity it has to ride on more than just an IP. There's a very good reason why certain racers, Speed Punks and Mickey's Speedway for some examples, have fallen into the category of forgotten or hidden gems, and games like Mario Kart and CTR are long remembered and receive sequels, ports, and sometimes even remakes.
  • SirQuixano
    SirQuixano 8 months ago Reminds me of sonic riders, which is pretty good once you learn it, sadly there isnt much of a tutorial and its hard for a newcomer to pick up and play
  • Woolytop
    Woolytop 6 months ago "Why is Sonic in a car?" "Because he wants to give the other racers a chance."
  • Michael Moore
    Michael Moore 6 months ago Sonic & Sega All-Stars is better.
  • Lord Typh
    Lord Typh 2 months ago 'Why is sonic in a car?' You want a race, not a slaughter.